Kara : a PS3 new technology


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Quantic Dream, the development studio behind titles like Heavy Rain, has showcased the new technology, entitled 'Kara'. Subscribe Now : http://bit.ly/1aeBFwA. "Kara" is not our next game. It's not the character, it's not the world, it's not the story... . That's a part of the DNA of the studio." tells David Cage. So what is Kara ? As far as we know, it can look after house, do the cooking, mind the kids, organise your appointments, speak 300 langages, and remain entirely at your disposal as a sexual partner... Kara Trailer, by Quantic Dream / PS.

Canal: Gaming
Subido: 08/03/12 a las 12:01 pm
Autor: Playstation Game Trailers

Duración: 06:56
Valoración: 4.8342204
Vistas: 11023517

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Ultimos comentarios:
Daniel Bentley (el 23/04/14 a las 12:41 pm)
So... they sacrifice animation quality and model count to render a single model and basic scene at a quality that matches PCs 5 years ago... Yeah, there's a reason I play PC games and don't "invest" in consoles anymore. Aside from console controls just sucking, they're always years behind the curve.
Nepeta Leijon (el 21/04/14 a las 11:31 pm)
((This feels like some sort of symbolic animation with hidden undertones and a deep meaning instead of an animation about a video game...))
epixdotcom (el 21/04/14 a las 4:57 pm)
The moment she said sexual preference i just new i need to get one but then i snapped back into reality
jackson madden (el 20/04/14 a las 8:29 pm)
It's weird looking back on this now. Seeing this engine slowing becoming less and less impressive.
Edu Lohay (el 21/04/14 a las 4:32 am)
So in what games was this used ?
Tonie Wheeler (el 21/04/14 a las 12:40 am)
That got, uh.. intense.
Nick Outram (el 20/04/14 a las 5:42 pm)
I think it would have been a better ending if 'The Creator' had said "My God,...what have I done?"
Elias Laurell (el 19/04/14 a las 8:17 pm)
So fake.
dONALD Blood (el 19/04/14 a las 1:22 pm)
I wonder what "running real-time" means. It looks like a cut-scene. I doubt it's real time rendered with a game engine on any of the consoles. Looks beautiful. The dialogue is written poorly though.
Abon Bon (el 19/04/14 a las 4:06 am)
I prefer the ghost in the shell - non-reverent way of viewing this topic matter. This is far too exploitative for my liking. You are abusing the human ability to empathise with other humans by coating a non-human object in a human skin. I don't believe that the robot is human, so the whole emotion of killing life by disassembling a robot seems overly sentimental.

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