Maverickslayer744 (el 08/01/15 a las 6:53 pm)
I know I'm gonna get flak for this, but....I honestly think that Mass
Effect 2 is the best in the series. I'm sorry, but if anyone's gonna berate
me with how the gameplay is more Gears of War-esque, I'm going to counter
with how clunky and unrefined the first Mass Effect is. Don't get me wrong,
it's still a great game and I have fun playing it, but the first Mass
Effect's execution in terms of polish was just atrocious. You'd clip onto
numerous objects and if you did that too much, you could possibly screw up
your game and either have to restart from an earlier save or, if you didn't
save recently (God help you), you'd have to start the entire game over.
Given how many hours it could have taken you to get that far, that could
get grueling. This could especially ruin your experience in combat as could
get trapped in terrain and not be able to move, leaving you as an open
target. Even if you survived that, you'd be stuck and not be able to move
on in the mission, once again resulting in a reload of a previous save.
I've had this happen to me way too many times.
Also, while you could explore more worlds in Mass Effect 1, they weren't
exactly all that noteworthy; aside from different colors, possible hazards
(like heat and poisonous atmosphere) and the occasional building, the
planets are almost exactly alike. I would actually become hesitant about
visiting other worlds because that would usually just result in my riding
the Mako up several hills for two hours looking for drones with possibly
good equipment or the off-chance of finding a quest-related anomaly. I'm
sorry, but it was just so boring. With Mass Effect 2, there was no
exploring and fewer areas to interact with, but to the very least each and
every environment you went into was dripping with atmosphere; no two levels
were the same by almost any means. Sure, numerous missions could take place
from inside a ship, but that's where the similarities end; every ship was
deigned differently and lovingly crafted so that you could definitely tell
the difference from one level to the next. Combine that with the more
refined gameplay with epic situations (dat suicide mission) and you have
some of the best moments in the franchise's history. Crucify me if you
want, but I would take Mass Effect 2's less complex, yet more refined
gameplay in beautifully designed environments over Mass Effect 1's more
complex, but clunky as hell gameplay in cookie cutter environments.
Lastly is the story. I both love and hate Mass Effect 1's story. I love it
because it's compelling; with every mission you learn more and more about
the Reapers, and especially with what happens on Virmire you WANT to take
down Saren. The side stories with each of the main planets are engaging,
Also, for one exception only, it is on these planets that more effort was
put into the environment. These environments, combined with the situations
at hand, made for some awesome storytelling and Mass Effect 1's story is
one I will always remember. Why do I hate it then? There's another reason
why I still remember it; it's the exact same story as Star Wars: Knights of
the Old Republic. You don't need to confirm it with me, just ask anyone
else who's played both and they'll say the same. From the companions you
gain to the types of worlds you visit, and even down to the story (save for
some notable exceptions) it's almost copy/paste. This soured the experience
for me a good bit. I was basically playing the same story with different
skins of everything. Hey look, it's Canderous-I mean Wrex. You want to take
down Darth Sio-(ahem) Saren? We can do it with Juhan-wait.....(if you want
a more satirical view, go look at Epantiras' "Mess Perfect" comics. They
both give light to some issues and make you laugh).
In terms of quality I honestly can't say which is better, but Mass Effect 2
at least tried to tell a different story, and you know what? It was damn
engaging. Seeing how your teammates have changed over the years since you
were gone, as well as how dark the galaxy is from the different locations
really drew me into it. The warring factions of the Blue Suns, Eclipse and
the Blood Pack were extremely relevant throughout the game both in the main
story and side missions, and (spoilers for anyone playing the first game)
how you are forced to work with Cerberus, the extremist anti-alien rogue
group from the Alliance (now that I think about it, they were pretty much a
footnote in the first game). So, in a nutshell, I loved Mass Effect 2's a
bit more simply because it was a completely different story that hasn't
been retold in Bioware's previous games.
All-in-all, I love all three of the games (even with the bad ending of the
third). Despite all of the downsides I gave the first game, it's still a
permanent edition in my gaming library. I'm just more partial to the second
game of the series. Maybe it's my bias because it was technically the first
Mass Effect game I played, but I'm getting kind of tired of seeing people
always put it down simply because 'it wasn't as complex as the first Mass
Effect.' Yeah, it wasn't, but at least in the second I could walk down a
corridor without the danger of phasing through the wall. Mass Effect 2 told
a great and different story, had simpler, yet refined gameplay, beautiful
environments and fantastic characters, and to this day remains one of the
ONLY sequels that I think one can play without the first (though if you
can, do play the first then move to the second. Trust me).
Tl;dr: I love the second game more than the first, and if you're going to
counter my argument with the overused excuse of the gameplay not being as
complex, I'm going to ignore you.
Grim Looter (el 06/09/14 a las 1:26 pm)
The Music in Mass Effect is utterly awe inspiring. It's music that any true
Mass Effect fan has felt empowered by, saddened by, inspired by, and moved
by. Even on it's own, out of context of the three absolutely stunning
games, it always provokes emotion from me. Mass Effect is the greatest RPG
series of all time, and it's OST more than lives up to the story and
Alvaroducks (el 06/11/14 a las 12:43 pm)
Vanguard (or sentinel)+ suicide mission soundtrack= epic
MightyJarlPirate (el 23/10/14 a las 1:56 am)
So I just went from ME2's epic ending to ME3's not so epic/plot hole filled
ending. It was underwhelming to say the least. WTF? I knew about the
endings back in 2012 but playing through the game and witnessing it is
quite a different experience and I only now do I truly understand why
people hate it so much.
All my efforts even with the EC installed meant nothing. You get the
biggest fleet in the galaxy, it's not enough to distract the Reapers long
enough for Hammer team to reach the beam. You had Krogan and Turian working
together, none of them are part of Hammer team and none of them can help
you while rushing to the beam. You got a high EMS to defend the crucible so
it is not damaged, the Geth and EDI still bite the dust because Blue space
magic can target only reapers but Red space magic targets every AI(I call
bullsh** on that). And more importantly, rejecting the starbrat's choices
ends in the extinction of most advanced species 'cause Bioware hates you
and Commander Shepard. You know that character that doesn't take crap from
anybody and always solves problem on his/her terms? Well Shepard is not
that anymore. He/she has to comply to what the Reaper' s CREATOR says.
Screw that. I'm just gonna download the happy ending mod and settle for a
cheesy blockbuster ending than that a nonsensical BS Deus Ex ending.
Reapers used to be cool space squids who do what they do because they are
selfish dicks. Now they're only pawns of a stupid rogue AI.
I like most of the game. I got to fight Reapers on foot and got to stick it
to Kai Leng but I apparently have no choice but to comply to Starbrat' s
choice or witness the extinction of every species I know of. That's BS.
Vernon Roche (el 17/09/14 a las 2:00 pm)
The Suicide Missions is one of the best end-levels in history. The fact
that you choose your teammates for each task and aren't told which one is
clearly the best made it feel so immersive. You actually had to know them,
not just take them for missions as if they are dumb robots. As much as I
disliked ME2's gameplay compared to ME1, the story feels much more deep and
entertaining, despite the fact that Shepard has basically full control over
galaxy (everything depends on your actions).
DisgruntledViewer (el 24/08/14 a las 6:49 pm)
Dislikers, you have changed nothing.
Deniz Chill (el 29/01/15 a las 6:37 pm)
It's a nonsense argument that Synthesis is bad because its forced upon the
galaxy. Every evolution is forced. The birds had no say when they evolved
from dinosaurs. It was neccesary to survive. And so it is with Synthesis.
It's the next step to survive in a galaxy that is divided.
EdSkywalker (el 15/11/14 a las 6:42 pm)
The Mass Effect Trilogy (Mass Effect 2 in particular) is not just one of
the great video games ever created, but it's also one of the greatest works
of Sci-Fi ever.
cyber8510 (el 17/06/14 a las 5:11 pm)
The first time I played this mission I was so nervous.
Matthew Hubbard (el 30/08/14 a las 2:18 am)
Sounds like doctor who lol